11/8(土)のVtES、第1戦 (解説)

1) 鮎方さん = Ravnos ( Mata Hari ) [G4+5]

2) はやかわさん = Tremere ( Tremere ) [G2+3]

3) BogusMagus = Giovanni feat. The Capuchin [G2+3]


“The Returned” (Storyline) 戦。


The Capuchin がTremere からSoul Gem of Etrius を盗んでGiovanni に渡したようです。


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鮎方さん
= Ravnos ( Mata Hari ) [G4+5]

Clan = Ravnos

Mythic Vampire = 無し


〔Mata Hari〕デッキ。Ravnos 以外のClan のカードも入っています。
〔Tumnimos〕 で人数を増やします。

終盤

〔Week of Nightmares〕 になり、Ravnos たちはTremere を蹂躙しました。

Mata Hari


Clan: Ravnos (group 4)
Capacity: 7
Disciplines: CHI OBF aus for qui
Independent. Red List: Mata Hari has 2 votes (titled). You and she may play cards that require a sect and/or clan as if she were of that required sect and/or clan.


Rarity: KMW:U/PAn

Ravnos Carnival


Type: Master
Requires: Ravnos
Cost: 1 pool
Master: unique location.
Put X currency counters on this card when you play it, where X is the number of Ravnos you control. When a Ravnos you control performs an action, you may use these currency counters toward the cost in blood (but not pool) of the action card. Burn this card when the last counter is removed.


Rarity: AH:R2 FN:PR LotN:PR

Week of Nightmares


Type: Master
Requires: Ravnos
Master.
Put this card in play with 10 nightmare counters. Ravnos get +1 bleed and +1 strength and do not hunt as normal. A Ravnos may steal a blood from another Ravnos as a +1 stealth hunt action. During each Methuselah's untap phase, he or she may move a nightmare counter from this card to a Ravnos. If this card has no counters, each Ravnos burns a blood for each nightmare counter or is burned, then burn this card and the counters. Only one Week of Nightmares may be played in a game.


Rarity: FN:R LotN:PR

Tumnimos


Type: Action
Requires: non-sterile,capacity above 4 Ravnos
Cost: 2 blood
Requires a ready non-Sterile Ravnos with a capacity above 4. +1 stealth action.
Put this card in play; it becomes a 2-capacity Ravnos with one level of Chimerstry [chi]. You may move a master: Discipline card from your hand to this vampire (pay cost as normal). This vampire is not considered unique, must hunt this turn and is the same sect as the acting Ravnos.


Rarity: KMW:C

Nightmare Curse


Type: Action
Requires: Auspex & Chimerstry
Cost: 2 blood
[chi] (D) Tap a ready minion and untap this acting vampire.
[aus][chi] (D) Put this card on a ready minion and tap him or her. This minion doesn't untap as normal. During this minion's untap phase, he or she may burn a pool to untap. Burn this card when the acting vampire leaves play.
[AUS][CHI] As [aus][chi] above, but without the option to burn a pool to untap.


Rarity: BL:R1 LotN:PR

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はやかわさん
= Tremere ( Tremere ) [G2+3]

Clan = Tremere

Mythic Vampire = 〔Tremere〕

Preconstructed Deck (Camarilla Edition/ Tremere) がベース。Crypt にTremere (Mythic Vampire) を入れ、Library はそのまま? 
http://www.secretlibrary.info/?deck=precon&id=CE:PTr
もしLibrary に変更が無かったとすると、77枚中Combat カード32枚!
勿論Auspex でブロックするのですが、Harass でラッシュもします。


開始時のUncontrolled Region の4枚は全て〔Tremere〕 (Mythic Vampire) だったそうです。しかも、もう1枚追加したのにこれも〔Tremere〕。つまりCrypt の上5枚が〔Tremere〕。Crypt に入っていたのは5枚? (Crypt は12枚。)
結局、最後までVampire 1枚で頑張りました。

Tremere


Mythic Vampire

Protracted Investment


Type: Master
Cost: 2 pool
Master. Investment.
Put this card in play and move 5 blood from the blood bank to this card. You may use a master phase action to move 1 blood from this card to your pool. Burn this card when all blood has been removed.


Rarity: Jyhad:C VTES:C CE:PTr

Rutor's Hand


Type: Action
Requires: Thaumaturgy
Cost: 1 blood
+1 stealth action.
[tha] Put this card on the acting vampire. This vampire takes 1 unpreventable aggravated damage. Beginning with your next turn, this vampire may untap once during each of your minion phases. A vampire may have only one Rutor's Hand.
[THA] As above, but this acting vampire may prevent the aggravated damage by burning 3 additional blood.


Rarity: DS:C CE:PTr KMW:PB3 Third:PTr

Theft of Vitae


Type: Combat
Requires: Thaumaturgy
[tha] Strike: ranged. Steal 1 blood.
[THA] Strike: ranged. Steal 2 blood.


Rarity: Jyhad:C VTES:C Sabbat:C CE:C/PTr5 BH:PTr5 KMW:PB6 Third:C/PTr6 KoT:C

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BogusMagus
= Giovanni feat. The Capuchin [G2+3]

Clan = Giovanni

Mythic Vampire = 〔The Capuchin〕 (Harbinger of Skulls)


〔Soul Gem of Etrius〕 デッキ。
7/29 に使用したデッキのStoryline 用バージョン。
http://d.hatena.ne.jp/BogusMagus/20140729
変更が大きいのはCrypt。Clan デッキにしなければならないので、Giovanni にしました。
Crypt 12枚中、9枚Giovanni、1枚Samedi、2枚Harbinger of Skulls。
VEKN カード(TU) 使用。Crypt 1枚のみ。


〔Recruitment〕で〔The Capuchin〕を引っ張っては来ましたが、最後まで呼び出せませんでした。


Regina Giovanni, The Right Hand of Augustus〕 が〔Soul Gem of Etrius〕 を装備するまでは割とすんなり行ったのですが、Regina がBlood 1点になりません。
勿体無いなあと思いつつ、Regina が休眠したところを、自分のVampire で喰います。Vampire 2体ともBurn、Blood も随分と無駄になりましたが、コンボは発動しました。

Soul Gem of Etrius


Type: Equipment
Unique equipment.
If this vampire is burned, draw the top card from your crypt. If it is younger, put the Soul Gem on him or her and move him or her to your ready region with blood from the blood bank equal to his or her capacity; otherwise, move that card to your uncontrolled region (and burn the Soul Gem). If bearer is diablerized, the diablerizing vampire cannot take the Soul Gem.


Rarity: Jyhad:R VTES:R CE:R Third:R KoT:R

Regina Giovanni, The Right Hand of Augustus


Clan: Giovanni (group 2)
Capacity: 10
Disciplines: DOM NEC POT aus for
Independent: Regina has 2 votes. Recruiting allies and employing retainers costs Regina 1 less pool or blood (but never less than 0 pool or blood).


Rarity: DS:V FN:PG

Recruitment


Type: Master
Cost: 2 pool
Master.
Search your crypt for a vampire. Show it to all players and place it face down in your uncontrolled region. Shuffle afterward.


Rarity: Sabbat:C SW:PV Third:PTr

Ambrosius, The Ferryman (Wraith)


Type: Ally
Requires: Giovanni
Cost: 3 pool
Unique wraith with 2 life. 1 strength, 0 bleed.
Ambrosius is immune to damage that is not aggravated. He can move a retainer from your ash heap to a ready vampire you control as an action. Put 3 Pathos counters on the retainer. Remove a Pathos counter from the retainer at the beginning of each of your minion phases. When there are no Pathos counters remaining, remove the retainer from the game.


Rarity: AH:R2 FN:PG

Force of Will


Type: Action
Requires: Fortitude
Cost: 1 blood
Only usable by a tapped vampire.
[for] (D) Bleed with +1 bleed. After resolution, this vampire takes 2 unpreventable aggravated damage even if the action is blocked.
[FOR] As above, but with +2 bleed, and the acting vampire takes only 1 unpreventable aggravated damage.


Rarity: DS:C2 FN:PR2 Anarchs:PAG/PG2 KMW:PG Third:C

Possession


Type: Action
Requires: Necromancy
Cost: 2 blood
[nec] Move a vampire from your ash heap to your uncontrolled region.
[NEC] Move a vampire from your ash heap to your ready region and move 1 blood from the blood bank to the vampire.


Rarity: DS:C2 FN:PG2 LotN:PG