The Red Sign
When control of this card changes, burn all counters on this card.
Once during your turn a mage or vampire you control can take a +1 stealth action to add 1 counter to it. Any mage or vampire can steal this card as a (D) action.
If this card has 5 counters then you can burn it to end the game and gain 2 victory points.
NOT FOR LEGAL PLAY